Update v1.3 (6/12/2018)
-Player now has health based on difficulty
-Can now hold left-click to shoot
-Increased infected health
-Infected no longer ignore characters when attacking doors
-Audio softens when killed
-Still working on Mac build and multiplayer. Coming soon.
Update v1.2 (6/9/2018)
-Optimized metal particle system usage
Update v1.1 (6/9/2018)
"THE GAME'S TOO DAMN HARD"
-Decreased infected health
-Increased soldier health
-Soldiers will no longer shoot through infected when too close
-Optimization to soldier detection
-Ammo is now visible when holding weapon
-End game stats now show when killed
Stay tuned for more, bigger updates.
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